Hoi4 best combat width

Combat Width Calulator Is A GAME CHANGER! - HOI4 C

20 width. Combat Robots: 20 or 40 width (6/12 combat robot and 1/2 support robot unit) divisions with demolitions, recon, fireteam, dogs, and anti-tank. Used for offense. 20 width 40 width. Support Robots: 20 width (10 support robot) divisions with demolitions, recon, fireteam, dogs, and anti-tank. I use them more for defensive than offensive ...Additional units are added to combat if and only if the terrain width isn't completely filled AND no over-width divisions have been added AND the added division will bring the total division width to less than 122% of the terrain + reinforce width (from COMBAT_OVER_WIDTH_PENALTY = -1.5 and COMBAT_OVER_WIDTH_PENALTY_MAX = -0.33 in defines.lua)The penalty for over stacking is -2% attacks and defenses for each division beyond the allowed amount, to every division in the battle. Using 10, 8 wide divisions in an 80 wide default battle is 2 divisions past the allowed 8, so all 10 divisions suffer -4% stats. The encirclement penalty to enemies only applies when there is no retreat path. 3.

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Apr 17, 2022 · Creating divisions is one of the most important aspects of Hearts of Iron IV. In this guide, you’ll be shown what division templates are best, supported by actual calculations. but if all that is too complicated, just go with 10w divisions. it is imo, the most comprehensive explanation of the topic.Each terrain has a specific combat width (for example 60 for forests) and when your divisions fight they “fit in” that width. If they exceed it then exceeding divisions will be unable to fight and will instead sit in reserve. Combat width limits the amount of divisions that can fight at the same time. Make sure you design divisions with ...This means that you can create one of the huge 40 combat width divisions that should be able to hold anyone back with some entrenchment and forts. Here is the best defensive division template in HOI4 for major powers in the close to 1940, such as the USSR against Germany: 4 Infantry + 1 Artillery; 4 Infantry + 1 Anti-Tank ArtilleryAdvertisement The domestic dog -- Canis lupus familiaris -- bears only a vague resemblance to its wolflike ancestor. It's hard to imagine that Chihuahuas and pit bulls can call the...This is why the best Marine template for HOI4 in the early game looks like this: Marine Battalion 2×2. Artillery x2. Support Companies: Engineers, Artillery, Anti-Air, Signal. So, you should have 2 columns of Marines and one of Line Artillery, both 2 battalions long. This will be a 12 width battalion, which should be relatively easy to make in ...The base is taken from the terrain width (+ reinforcement width of applicable). Also the different phases of the combat can have different effects to the resulting battle width (Close combat, seize bridge etc.). Even doctrines can change the available width when developed by one side at least. Reply. 101DaBoyz.To copy directly from the previous link, these are the bonuses a 10 Width has over a 20 Width: Stat Two 10 Width % compared to One 20 Width HP 1.03% Organization 79% Soft Attack 41.45% Hard Attack 17.58% …20 width. Combat Robots: 20 or 40 width (6/12 combat robot and 1/2 support robot unit) divisions with demolitions, recon, fireteam, dogs, and anti-tank. Used for offense. 20 width 40 width. Support Robots: 20 width (10 support robot) divisions with demolitions, recon, fireteam, dogs, and anti-tank. I use them more for defensive than offensive ...Learn how to create optimal division templates for different combat roles and terrains in Hearts of Iron IV. Combat width is one of the key factors that determines how many units can fight in a battle at …Learn how to choose the best combat width for your divisions in Hearts of Iron 4 based on your strategy and situation. Compare the pros and cons of 10, 15, 25, …Mar 30, 2024 · Learn how to optimize your combat width for different terrains and scenarios in Hearts of Iron 4, a grand strategy game set in World War 2. Compare the pros and cons of combat width 40, 35, and 18 for urban, plains, hills, desert, forest, jungle, and marsh areas.The best takeaway from combat width is that combat in HoI4 is not about having an absolute shit ton of divisions, it's about having enough divisions, and making those as good as possible. This is why modifiers like Air Superiority, Generals, Terrain, Land Doctrine are very important. They go outside the combat width and make your units better ...16, 26/27, aren't divisible by 10, but they are peak points. Rather than being divisible by 10 or whatever, the important point here is being a whole number factor of the width of the combat. Since the combats used were things like 80w, taking half or a third of that width will give you 40, 26/27, 20, etc.At the start of the game, the best combat width for smaller divisions would be either 14 or 15. For a pure Infantry division, that would mean 7 battalions stacked with good support companies. Anti-Air and Engineers are a must for their amazing defensive capabilities.Model. Graphs with and without terrain weights: You can clearly see that 15, 18, 44 and 45 perform the best, with 10, 13 and 23 not far behind. The reason that i include both 44 and 45, but not 18 in the tl;dr is that 15 performs 2.3% better in the weighted and 2.8% better in the unweighted than the 18. 44 and 45 only differ with 0.8% in the ...-Having the base+half combat width is probably for the best. Without this, its even harder to make templates for specific terrains (which i understand is paradox's goal). ... In hoi4 the generals works in a very different(and more abstratic) way, and theres the divisions template customization. in hoi4 the only alternative to CW mechanic to ...RBtheSkeptic. •. I've been trying to get 30 width for armor and a mix of 20 and 25 width for infantry. Reply. juhoalander. •. 12w, esp with superior fire power you can put arty and rocket arty support for cracy damage as there will be more of them for given width. Reply.The guide, which you can find easily if you google "what are the best combat widths for hoi4" , mistakenly averages the best combat widths for each terrain, which in turn suggests combat widths that are actually bad in every terrain. Terrains Combat Widths. Combat widths allowable are dictated by terrain type.For all of my guides I also always make dedicated spreadsheets which include, in addition to focuses and researches, a list of all the steps required in orde...Arguably the most important part of an HOI4 military, most of the game’s combat mechanics revolve around divisions slugging it out with their evil counterparts on the opposing side. COMBAT WIDTH. The main distinguishing feature between any two divisions is their makeup in the Division Designer.1. Current Favorites. "This video covers division templates that will make your game much more enjoyable and easier to play for the Millennium dawn hoi4 mod. The 1.9 update is the latest and largest update to date for md and has dramatically changes military yet again. This guide covers some general tips, advise, but at its core gives you ...The base combat width is 120, so 20/40 and 30/60 are both good widths. I think 30/60 is superior because bigger divisions are more efficient provided you can afford enough to cover the entire front. (I use 60 for my infantry, marines, and armor divisions, and 30 for mountain, specops, air assault, etc.) It depends on the terrains but yea 20,30 ...

Jan 4, 2024 · Here is the exact equation used to calculate the Exceeding Combat Width debuff in HOI4: (Total Width – Battle Width) / Battle Width * 100. Total Width stands for the number of Combat Width your divisions get for the battle. Battle Width stands for the Combat Width of the province. You can see both just by opening a battle by clicking the ...Ever since NSB, I've seen all sorts of combat widths thrown around for general units like Inf and Tanks (obv Mountaineers and Marines have their own combat widths). I've seen 42 and 21 mixes, 30 width all around, and even 20 and 40 mixes.Go to hoi4 r/hoi4. r/hoi4. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. ... Jungle and Mountains . Question For a long time I sorta ignored combat width sticking to a single template for each division regardless of terrain. I’m trying to expand my knowledge ...For defending: Low width (10,18), big numbers. This is because the units recover faster wheb they're breaked, manking that they csn return to defend the position faster. For attacking: Large width (28,44), low numbers. This is because they will deal more overall damage and more focused, important things on the offense. More on this link .

When it comes to finding the perfect pair of shoes, size is not the only factor to consider. Many people overlook the importance of shoe width, which can greatly affect comfort and...Other notable numbers are 110 and 85 I believe? I think they're due to tactics like encirclement and mass charge which increase combat width. The guerrilla warfare tactic decreases the width. Templates I try to keep.infantry to 10-12w PA 12-15w and always put logistics and medical supports.…

Reader Q&A - also see RECOMMENDED ARTICLES & FAQs. Jul 19, 2023 · This means that you can creat. Possible cause: The penalty for going over width is now 1% per point rather than 2%. This means that .

Even mountaineers probably won't spend all their time on mountains, unless it's a dedicated defence template which this isn't. 7/2 is probably ideal there, although I like odd combat width defence templates to only have 1 line arty.The best takeaway from combat width is that combat in HoI4 is not about having an absolute shit ton of divisions, it's about having enough divisions, and making those as good as possible. This is why modifiers like Air Superiority, Generals, Terrain, Land Doctrine are very important. They go outside the combat width and make your units better ...

Name of video: THIS is META of Combat Width - HOI4 No Step Back Combat Width Guide What I am missing is a more practical application of the unit sizes. Prior to all the combat width changes, I built 40 width divisions and did quite well as long as I had a high level of logistics.Creating divisions is one of the most important aspects of Hearts of Iron IV. In this guide, you’ll be shown what division templates are best, supported by actual calculations. but if all that is too complicated, just go with 10w divisions. it is imo, the most comprehensive explanation of the topic.

Hey guys! I’ve played one real game in NSB as the Sov The combat width meta has drastically changed after the release of Arms Against Tyranny. You may have remembered the old combat width meta (21w and …Each terrain has a specific combat width (for example 60 for forests) and when your divisions fight they “fit in” that width. If they exceed it then exceeding divisions will be unable to fight and will instead sit in reserve. Combat width limits the amount of divisions that can fight at the same time. Make sure you design divisions with ... The 27 width still works and its one of thoPreviously, combat width was in multiples of 20. Now each terr Which is the best combat width for the late game. HOI4 Radar Guide. Best Motorized Template in HOI4. Another 7/2 template, but this time with motorized units. Motorized template have 12 km/h speed whereas infantry have only 4 km/h. That means motorized templates are 3x faster and can help you to encircle enemy divisions. For …The combat width is based on how many units are in the division editor. Like 9 infantry and 1 artillery is 21 combat width. 11 motorised infantry and 6 motorised artillery is 40 width (iirc). So if the front is 84 width, you can have 2 motorised divisons fighting at the same time, or 4 infantry divisions. The rest will stay in reserve. Apr 26, 2024 · Combat Width. Combat Width in HOI4 TL/DR: I did some math to determine the best combat width in the new system. 10, 15, 18, 27 and 41-45 seem to be the best. EDIT: I made a mistake, the maximum penalty is 33% not 30%. It is now corrected in the pdf and the graphsPydginpigeon. • 5 mo. ago. Best combat widths for the current version (1.13) are: 10 / 15 best widths against exceeding combat width penalty. 20 for low penalty but okay size. 25 optimizing for mountains or marshes. 30 optimizing for forests. 35 optimizing for plains / desert. Radiant-Associate524. • 2 yr. ago. It depends, if you're gRadiant-Associate524. • 2 yr. ago. It depTLDR: After AAT, divisions with combat width low TL/DR: I did some math to determine the best combat width in the new system. 10, 15, 18, 27 and 41-45 seem to be the best. EDIT: I made a mistake, the maximum penalty is 33% not 30%. It is now corrected in the … For example, if you use 189 combat width in a 168 width When it comes to choosing a bed, one of the most important factors to consider is its size. For many individuals and couples, a queen size bed is the ideal choice. The standard wid... When it comes to the efficient and safe operation o[The 15 to 30 width range works pretty well for offensiveEver since NSB, I've seen all sorts of Learn how to optimize your combat width in HOI4, a grand strategy game set in World War II. Find out the advantages and disadvantages of different combat widths, how to increase your reserves, and how to use different terrains and doctrines.