Stfc critical damage crew

Best Crew against Separatist. A crew that can cause burning is your friend when trying to take down a Separatist Boss. Try the following crew setup on a battleship to score big points in the Fractured Empire: Separatist Event. Captain: Nero Officer: Javaid Officer: Livis. As captain Nero will add +40% damage when the enemy ship is burning.

The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, systems, hostiles, research and more. / Researches / Isolytic Damage Boost. Isolytic Damage Boost 1/2 Power: 20,000 ( +20,000) Bonus: 5% ( +5%) Level. − + Description ...Similarly to other enemies in STFC, Silent Enemies can only be found in specific systems in Nebula Space, which is near the Delphic Expanse. In order to successfully vanquish a Silent Hostile, you have to use a specific crew. We recommend that you use Pike, Moreau and Tucker as they will weaken the hostile's critical damage significantly.

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When attacking a station Kati increases the Critical Hit Damage by 15%: Ship Offense: Critical Hit Damage: Otto: Khans Crew: Brute Force: Otto increases the Attack of each officer on the bridge by 20%: Ship Offense: Officers: Joachim: Khans Crew: Unflinching Resolve: when attacking a station Joachim decreases the Weapon Damage of all opponents ...Stats. Power: 274,274. Attack (121,086) ⚪ DPR 68,863 ⚪ Armor Piercing 3,195 ⚪ Accuracy 4,260 ⚪ Shield Piercing 27,360 ⚪ Critical Chance 10% ⚪ Critical Damage 150%. Defense (69,070) ⚪ Armor 12,967 ⚪ Shield Deflection 484 ⚪ Dodge 363.Crits are the bread and butter of damage. With research, crits can go up to well over 200% damage. Again, maximize that first round. If you are using Worf, Lorca is a natural companion. Hull breach increases critical damage by 70% and Lorca procs at the beginning of the round, meaning before any of your guns have fired.

Dive into how Mitigation, Shields and Suppression actually work with different officers and when to adjust officer combinations.Your crew list doesn't make a lot of sense for the probes, and only some for armadas. The probes are easy. 5/7/9 is a great crew, or 7/8/9, though PMC is very good. SNW pike, SNW Uhura, and 5 was a winning combo for me pretty quickly. For armadas it's mostly armada crews and buffs 5/6/7 (khan), hull breach is good, morale is good on an enty.Yes, you read that right. The shitty common Starfleet Academy crew member, Gaila. 5 ships in the armada, 4 of them run Gaila, and the fifth runs Khan. Four Gailas stack enough of her officer ability (Critical Avoidance - -50% critical damage from hostiles) so that critical hits from Armadas do zero damage.Also, my go to bridge crew for the stella is kirk/spock/nero with kirk as captain. This is an amazing setup as nero has a chance to burn on hit and stella averages 12 shots per round. With this setup, the burn damage is applied every single round that I'm in the fight

I disagree, defense is your shield. If the shield is to low or weak your ship will die quickly, especially in pvp. Of course against hostile if the battle will last 2 or 3 round you can increase your attack. But if hostile have penetration you will get a lot of damage on your haul.. Like i said, better have balanced stats.Borg Solo Armadas. Hostiles. The Borg Solo Armadas closely resemble the Dominion Solo Armadas, although, to date, the uncommon ones appear slightly less formidable. By using comparable crew setups, you should achieve favorable outcomes. Assemble three proficient armada crews with ships of an appropriate level, and you'll be able to steadily ...…

Reader Q&A - also see RECOMMENDED ARTICLES & FAQs. For basic runs. PMC crew works well. For bio shops snw S. Possible cause: STFC: Hirogen Crew. November 8, 2023. To successfully defeat...

12 Jan 2024 ... ... Critical Floor researches and what value ... Hit Floor 2. Xindi chest cost reduction 3. A thank you to Scopely for ... STFC #getrektm8 ...To vanquish the Silent Hostiles in STFC from the galaxy, players have to use a specific crew, which includes Trip Tucker. A recent Star Trek Fleet Command (STFC) update introduced Silent Enemies to the game. They are powerful hostiles equipped with various buffs, including Critical Chance, Critical Damage, Critical Floor and Burning Status.STFC Database. If you are stuck here, press the Reload ButtonReload. The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, systems, hostiles, research and more.

Away Team Missions. Used in away team research tree. Used to buy resources and speed up ships, buildings and research. Used to buy ship blueprints and reputation in the away teams store. Used for purchases in faction store and for upgrading officers. Used in consumables store. Used in consumables store.I normally use 5,4 & Kuron on the Mantis gets u Higher Amount of Actians, a bigger Cargo and Faster Grinding. For the Amalgam there are 2 Diff Ways to Crew Depending on The Size of the Base your Hitting. 1st Max Cargo 2,4 & Stonn & The 2nd is Klaa/Pan ( Impulse Speed ), Betor (For Bigger Bases) and A Warp Speed Officer. 3.The Isolytic Loop update introduces a new hostile, the Gorn Hunter ships, which can only be taken down using Isolytic Damage. Upon their destruction, these ships release Volatile Isomatter. This Volatile Isomatter can be traded at the Isolytic Refinery for impressive rewards such as: Officer Shards. Artifact Pieces. Grade Upgrade Materials.

matthew swaggart STFC Mitigation and Crew Combos - YouTube. EnderSword. 1.38K subscribers. Subscribed. 63. 1.8K views 11 months ago. Dive into how Mitigation, Shields and …Crews. Crewing is one of the most difficult parts of this game, as knowing how officers work together requires an intimate knowledge of all their abilities. The following crews are guidelines, and there are certainly a huge number of possibilites available, so never stop experimenting. Like this page? Support my efforts. :) Choose your options ... busted newspaper berkeley county sccomplain nyt mini Stats. Power: 373. Attack (148) ⚪ DPR 101 ⚪ Armor Piercing 3 ⚪ Accuracy 41 ⚪ Shield Piercing 3 ⚪ Critical Chance 10% ⚪ Critical Damage 150%. Defense (130) ⚪ Armor 3 ⚪ Shield Deflection 22 ⚪ Dodge 1. Health (95) ⚪ Shield Health 140 ⚪ Hull Health 50.On the official STFC Discord channel, one player asked if anyone else has noticed that the Isolytic Damage Crew is not working. A player named [FOLD] ArsenicTouch mentioned that the Isolytic Damage Crew is functioning as normal. This indicates that there are only a handful of Commanders whose Isolytic Damage Crew is not working. tag office lincolnton north carolina This could be the first great crew (apart from maybe the Borg Jaylah crew) to be great at both grinding hostiles and armadas. ... His officer ability will increase your critical hit damage by 5% each round you take damage from hostiles or armadas. So it’s the ol’ Khan ability, and like Khan it’s cumulative, so by round 20, it’ll be all ...Interceptors have a higher crit chance. Explorers have a larger base shield. Battleships have an outside base health. You can see this illustrated pretty cleanly in the base data (before the variegated researches) in stfc.space's list of G3 Epics. The base critical chances for the D4, Enterprise, and Augur, are 15%, 10%, and 7.7%, respectively. coleman funeral home elba alabamaweak legacy breathingfreedom mortgage pavilion reviews I normally use 5,4 & Kuron on the Mantis gets u Higher Amount of Actians, a bigger Cargo and Faster Grinding. For the Amalgam there are 2 Diff Ways to Crew Depending on The Size of the Base your Hitting. 1st Max Cargo 2,4 & Stonn & The 2nd is Klaa/Pan ( Impulse Speed ), Betor (For Bigger Bases) and A Warp Speed Officer. 3.It's a swarm killer. Period. Here's a chart comparing the bonus to damage against swarm by the old ship and the new ship, by level. You can see that the old ship has a bigger bonus out of the box, but the new Franklin quickly overtakes it. And by level 60, hit a whopping 500,000%. nurse willow tree figurines Power: 2,164,081. Attack (1,034,008) ⚪ DPR 625,735 ⚪ Armor Piercing 219,994 ⚪ Accuracy 22,188 ⚪ Shield Piercing 29,999 ⚪ Critical Chance 6% ⚪ Critical Damage 130%. Defense (500,090) ⚪ Armor 5,700 ⚪ Shield Deflection 4,320 ⚪ Dodge 89,998. Health (629,983) ⚪ Shield Health 599,984 ⚪ Hull Health 659,982.Leader Siko, Myles, Lorca Others Sisko, Myles, Six Or any Generic Armada Crew. Generic Armada crews for all types of Armadas. Epic Five Of Eleven - Unimatrix Twelve (c), Epic Six of Eleven Unimatrix - Twelve and Epic Khan - Khan'sCrew. Epic James T. Kirk - Enterprise Crew (c), Rare Spock - Enterprise Crew and Epic Khan - Khan's Crew. caitlyn urf buildwalmart gainesville fl archer roadlachesis with tetraja The largest Star Trek Fleet Command (STFC) information site, featuring information on ships, officers, systems, hostiles, research and more. If you are ... Critical Damage Floor. Critical Damage Floor 1/5 Power: 220,500 ( +220,500) Bonus: 10% ( +10%) Level.