Hyper stats maplestory

Cap out on crit and use the hyper skill point on blast crit for possi

Hyper Stat Points are given when you level up to level 140 or higher. Amount of Hyper Stat Points given increases as your level increases every 10 levels. Levelling up Hyper Stats cost Hyper Stat Points. Some Hyper Stats stops at Level 10 while others stops at Level 15.Explanation: Check this Hyper Stats Guide for more details! Shadower 5th Job Skills. Please refer to MapleStory 5th Job Skills Guide for more details on Skill Cores, Special Cores and Enhancement Cores! Shadower Skill Cores. Shadow Assault Instantly approach and cut down enemies. Level 1: Consumes 300 MP.

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Since most Low to mid spenders will be around 25 to 30k pa level. One consideration to skip FD is cause we have FD bonus from Overload, so factoring that in as well. 187 votes. 74. Max Dmg Cap + Final Dmg + Add Dmg Line. 10. Max Dmg Cap + Phy Dmg Inc + Final Dmg. 3. Cap out on crit and use the hyper skill point on blast crit for possibly HH extra line or extra 20% rate for threaten. The rest you can dump into Str for free damage as mentioned before. But even capping out on hyper stats you're still 2% off from 100.Kain Link Skill. Kain link skill is, Time to Prepare: Level 1: When you kill 8 enemies or hit a boss monster 9 times, complete 1 preparation. When you have 5 preparations, your damage is increased by 9% for 20 seconds. Cooldown: 40 seconds. Level 2: When you kill 8 enemies or hit a boss monster 17 times, complete 1 preparation.System Revamps: Major changes also came to Equipment Enhancement (including Star Force Enhancement not regressing until up to 10-Star), Hyper Stat improvements, Star Force and Arcane Power adjustments, easier starts to Legions, and a lot more. Read the full patch notes here. Back to Past Updates. v.202 - Black Mage: New Beginnings - January 22 ...Put hyper stats spread evenly into crit damage, damage, attack for training. You can do some crit chance too. For gear use pens for the %damage to normal mobs. Look for some with high strength flames. Look up a youtube video for where to train 1-275 but at 160 future hene should be good or aliens in omega. LazyScape Bera • 2 yr. ago. MapleStory Hero is a hard-hitting Warrior Explorer that was one of the first classes added to MapleStory. ... Primary Stat: Str; Inner Ability: +1 Attack Speed; Job Advancements: Level 10 (1st), Level 30 (2nd), Level 60 ... You get Hyper Skill Points as you level towards 200, but not enough to max all the skills, ...Rogue. Dual Blade doesn't have SP skill quests unlike Evan, so its severely limited when it comes to its first job. It is possible to save points between first and second advancements, and these can be used in later stages. Attack Build. Level 10: +1 Double Stab. Level 11: +3 Double Stab. Level 12: +3 Double Stab.Kanna hyper stat. Idk what to focus on for my hyper stat points (Lv 162) I currently have these base stats Crit rate 30% Crit dmg 20% Final dmg 0% Ignode def 20% Boss 33% ( temp fafnir fan from event) 4.Dark Sight. MP Cost: 5, hides in the shadows for 200 seconds. Active Skill that helps you dodge and resist many things. (can dodge magnus balls, Queens DoT, Lotus Debris) Flash Jump. MP Cost: 12, jumps further, able to use 2 times consecutively. Mobility Skill. Nimble Body. Permanently increases LUK by 20.Aug 24, 2013 · @DaysBreak: Hyper Skill Stat has been replaced with Hyper Stat. The Hyper Stat is added through the AP Window (AP = Ability Points). Open up that window, and you can find a button labelled as “Hyper Stat” or something similar. Click on it, and it will pop up another sub-window panel. From there, you can add your HAP (Hyper Ability Points). SuckHard's Maplestory Tools. Cubing WSE Starforcing Hyper Stat Legion Flaming Stat Equivalence Inner Ability (current) Inner Ability Theoretical Probability. Current Inner …In the fall of 1978, Michael Jordan, a sophomore at Laney High School in Wilmington, North Carolina, was cut from the varsity team. He played on the junior varsity squad and tallied several 40-point games.Hyper stats are all 3 for assasinate and the top and bottom for meso explosion. I’m not sure what the names are but I think it’s reinforce and extend either way just don’t get the ied one on meso explosion. For inner ability it’s boss damage, crit rate, damage to targets inflicted with status effect.You should put 5 ASAP unless you want some quick damage boosts, then go for total damage. Crit damage is second most important at endgame, but if you aren't hitting high or have high crit %, then put into total damage and boss damage second. Next, max crit damage and ignore def. Put final skills into status resist but it's not that important.I would argue that hyper stats early on is a lot of your damage. By the time you get to 190ish, you can get like 7 in normal monster damage (28% monster damage) 7 in damage (21% damage), 6-7 in critical damage (Not useful if you're not at max crit rate), along with 4 in main stat and att/watt. This is a lot of stats in the early game. Her support skills are fine and hyper skill really helps out. Edit:Thoughts on each job advancement Job 1: Standard stuff Flash jump on a mage is pretty neat as is the higher jump skill when pressing up on the ground. Feels like anima classes do get differences in mobility which is fine.IED is a little more important because you don't get free IED from your codex anymore. Base my crit rate is 51% but buffed gets to 81% I believe so i still have ways to go to get my crit to 100%. My personal priority on alt characters is to pump enough into arcane until I hit 1.5x arcane on wherever map I’m training.Any updated hyper stat guide? I dont know how to better distribute my points 11 11 Related Topics MapleStory Fantasy anime Action anime Adventure anime Anime 11 comments Best Add a Comment Obuos • 4 yr. ago If you need arcane force I'd recommend putting some in there momentarily. dimasarj123 • 4 yr. ago Thanks, thats a good idea.

People today live in a hyper-connected world, thanks largely to social media and e-commerce. In their increasingly digital lives, people are sharing more and more personal information online without a second thought.Usually for people who wants to experience late game content such as cra, they go this path. Fd > MDC > additional damage. Thats the conventional path. Fd is self explanatory, cap raise is kinda the minimum requirement for you to carry your own weight at cRA. And finally additional damage is on par with Magic/Physical damage hyper stats. I got a few requests to show my nodes and stuff so I just compiled a few clips here! This is a guide that works for me but feel free to give me any tips and ...In general, I normally add 5 levels to Damage, Boss, Crit Damage, Attack, Main Stat, and Crit Rate (if needed). Then optimize the points across the Damage, boss and Crit Damage. Hyper stats should be put into boss damage, crit damage, damage and IED. After getting 2nd line IA as Crit Rate, it shouldn’t be too hard to get 100% crit rate ...

Jello, the basic idea of hyper stats is to spread points around to the most optimal final damage boosting potential. Hyper stats on INT shouldn't even be considered at all until super high level (270+). The reason for this is that INT from hyper stats is a flat stat boost meaning when it says +15 INT it means quite literally only 15 STAT ...Hyper skills are acquired by leveling. You get 1 pt each at 141, 151, 161, 171 and 181. This means that you need to plan what you choose because the sequence and choices matter (you'll notice that you wont be able to skill all the skills available). Hyper stats are also level dependent, but they are basically meso sinks. …

Reader Q&A - also see RECOMMENDED ARTICLES & FAQs. Kinesis starts out with pretty good max crit. Possible cause: All you need to do is look up SuckHard’s hyper stat calculator. It does al.

Beast Tamer Hyper Skill Build. Hyper skills are available at level 140. You get Hyper Skill Points as you level towards 200, but not enough to max all the skills, so choose wisely. These skills mostly help increase the damage of your current skills. Furious Strikes - Reinforce; Furious Strikes - Extra Strike; Furious Strikes - Boss Rushkerbonklin Reboot •. Main Stat does not work with % potentials. Auracity Spy •. kerbonklin. Not as good as extra min/max crit or 3% damage. ImmortalJatt Reboot •. For blaze wizard, try and put a point into the +1 mobs for orbital flame hyper passive as fast as possible so you can FMA and kill more mobs quicker at a lower level so you can ...It’s more than just IED, with the ele res hyper allocation, it’s straight up like 10% FD. It’s a fucking fat debuff. generally speaking, you'll want to make seperate presets for when you are mobbing and when you are bossing (press the 1, 2 or 3 to view the presets then press "apply" to set the currently selected preset to active at the ...

People today live in a hyper-connected world, thanks largely to social media and e-commerce. In their increasingly digital lives, people are sharing more and more personal information online without a second thought.Her support skills are fine and hyper skill really helps out. Edit:Thoughts on each job advancement Job 1: Standard stuff Flash jump on a mage is pretty neat as is the higher jump skill when pressing up on the ground. Feels like anima classes do get differences in mobility which is fine.

This tool is designed to optimize your legion an MapleStory is a very long-running game, and with numerous updates a year, there's a lot of time to go back and look to see what changes and improvements can be made to ongoing game systems. ... Reduced Death Penalties, a new Hyper Stat to boost your damage against normal monsters, Hyper Stat Presets to make it easier to change …Hyper stat points can also provide a boost but generally not worth the investment and only available after level 140. MapleStory Training/Leveling Guide Summary This grinding guide is intended as a general list of suggestions that you can use to find where to level and will be applicable to most classes on Reboot and Normal game … Inner Ability Poro. Boost Nodes Build + Hyper PMain article: Hyper Stats. Starting at Level 140, SuckHard's Hyper Stat Optimization Tool. Hey there, everyone! My Hyper Stat Optimization Tool has officially been released! It is very easy to use, not too time consuming, and very accurate! It only takes 10 mil to reset your hyper stats, so go ahead and use it to gain a nice damage boost for a very cheap cost! If you're going to be training quickly: arcane force/ normal monster damage/exp/crit damage. If you're lazy like me: IED/crit damage/boss damage/regular damage/atk. MrGiantPotato • 1 yr. ago. I personally went for damage and normal monster damage and ied for the time being to help me train. I’m also kind of a noob so idk if that was the way ... Jello, the basic idea of hyper stats is to spread points arou Level 30: Critical Rate: 50%, Critical Damage: 5%. Physical Training. Permanently improves LUK and DEX through sheer physical training. Level 1: Permanently increases LUK by 6 and DEX by 6. Level 5: Permanently increases LUK by 30 and DEX by 30. Assassin Thief 2nd Job Skill Build: Everything maxed except Gust Charm. 0.You get 20% from Alpha stacks. You may want to put hyper stats in crit rate to make up for it. Would not go above 10. Distribute the rest (crit dmg, ied, dmg, boss dmg) equally. You will eventually put some hyper stats in STR and ATT but those are lower priority. I put 6 in AF; it helps your early 200s and it is useful in the end anyway for Hilla. Adele Hyper Skill Build. Adele's Hyper skills become Hard Ranmaru: 5k - 6k main stat. 13. Hard Von Leon: 6Idk its hard to answer, usually 1% is 8 stat, ud Bowmaster Hyper Skill Build. Hyper skills are available at level 140. You get Hyper Skill Points as you level towards 200, but not enough to max all the skills, so choose wisely. These skills mostly help increase the damage of your current skills. Arrow Stream - Reinforce; Arrow Stream - Spread; Arrow Stream - Extra Strike; Hurricane - Reinforce Instead, I’d suggest getting the personal exp boost, which does cum In general, I normally add 5 levels to Damage, Boss, Crit Damage, Attack, Main Stat, and Crit Rate (if needed). Then optimize the points across the Damage, boss and Crit Damage. Hyper stats should be put into boss damage, crit damage, damage and IED. After getting 2nd line IA as Crit Rate, it shouldn’t be too hard to get 100% crit rate ... In general, I normally add 5 levels to Damage, Boss, Crit Damage, Attack, Main Stat, and Crit Rate (if needed). Then optimize the points across the Damage, boss and Crit Damage. Hyper stats should be put into boss damage, crit damage, damage and IED. After getting 2nd line IA as Crit Rate, it shouldn’t be too hard to get 100% crit rate ... dmg. boss dmg. ied. crit rate (as close to 100% crit [Since the Destiny update of Summer 2022, maJello, the basic idea of hyper stats is to spread p Hyper Stat Calculator An intuitive and easy to use tool that you can use to determine which hyper stat distribution will optimize your damage output on end-game bosses. Click Here for Hyper Stat Calculator Legion Calculator This tool will optimize your hyper stats and legion board relative to your current WSE.